Using microVMs for Gaming on Fedora Asahi
It’s been almost a year since I transitioned from the Virtualization to the Automotive team at Red Hat with the goal of ensuring RHIVOS ships with a powerful Virtualization stack. While there’s a large overlap between a Virtualization stack for Servers and the one for Automotive platforms, the latter is much more demanding on one particular aspect: GPU acceleration.
For me, personally, that meant having to delve into the Linux graphics stack, both kernel (DRM, GEM, KMS…) and userspace (Mesa, virglrenderer…), something in which, so far, I only had a superficial knowledge.